PS5 & PlayStation Gaming Center Management Software
Run a PlayStation lounge on the clock instead of on trust. Every station is timed, priced by how many controllers are actually in use, billed prepaid or postpaid, and closed out with food on the same ticket.
The problems this solves
What you get
Station Time Automation
Start, pause, extend and stop each PS5 station with exact minute billing, and fixed sessions that stop themselves when the booked time is used.
Controller-Count Pricing
Price by how many controllers are in play — a two-controller session and a four-controller session bill at their own rates automatically.
Prepaid & Postpaid
Take the money up front or settle at the end. When prepaid time runs out the session can stop, convert to postpaid, or wait for payment — your rule.
Packages & Memberships
Sell hour bundles and member rates that deduct as stations are used, with the balance visible to the customer.
F&B on the Station Bill
Food and drinks ordered at the station join the same invoice instead of a second ticket at a second till.
Station Usage & Revenue
See utilisation per station, revenue by hour and day, and compare branches from one dashboard.
Time automation for PlayStation lounges
PlayStation café management is a timing problem before it is a POS problem. A station that runs fifteen minutes long on every session, ten times a night, is an hour and a half of unbilled console time daily. 8BallPOS times each station from the moment play starts, shows the floor at a glance with a minutes-remaining badge on fixed sessions, and settles the charge the moment the session is stopped.
Sessions can be paused when a player steps away, extended at the counter when they want longer, or transferred to another station without losing the accumulated time or the food already ordered.
Prepaid, postpaid and package play
Most lounges use more than one commercial model on the same floor: walk-ins pay at the end, regulars buy hours in advance, and groups book a fixed block. All three run side by side. Prepaid sessions carry a balance that deducts as it is used, and you decide what happens at zero — stop the station, convert it to a postpaid session, or hold it awaiting payment.
Customers with an account can hold a wallet balance and hour packages, top it up, and see what is left without asking a member of staff.
Why operators choose it
- Sessions end when the paid time ends, without an argument at the counter.
- Four-controller groups pay four-controller rates automatically.
- One bill per customer covering stations and café, so closing balances.
- Members and regulars buy hour packages that enforce themselves.
- Idle stations become visible, so the floor plan can be fixed with evidence.
Frequently Asked Questions
Does 8BallPOS support controller-based pricing?
Yes. You configure a rate per controller count, and the cashier picks how many controllers are in play when the session starts. The session bills at that rate for its whole duration.
Can it stop a station automatically when prepaid time runs out?
Yes. A watcher settles fixed and prepaid sessions the moment the booked minutes are used, excluding paused time, and can queue the hardware command to cut power or lighting where that is installed.
Does 8BallPOS turn the TV off automatically?
Only where switching hardware is actually installed for that deployment. The standard product handles PlayStation as time automation — session start, stop, extension and billing. Power switching is scoped per venue, so ask us about your setup rather than assuming it.
Can customers book a PS5 station in advance?
Yes — stations can be reserved, and customers with the mobile app or the QR self-service flow can request a session that staff approve.
Does food ordered at the station go on the same bill?
Yes. Orders attach to the running session and settle in one invoice, and each line can be tagged to a specific player for splitting.
Ready to run your game center on autopilot?
See 8BallPOS live with your own venue in mind — free, usually 30 minutes. No public price list: we quote what your venue actually needs.